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Demographic idiosyncrasies of role-playing gamers

by Hawke Robinson published Oct 22, 2012 11:30 PM, last modified Aug 14, 2015 10:35 PM
Goal 4, determine/validate if there are any correlative demographic idiosyncrasies in variables found between intensely dedicated role-playing gamers, more casual but experienced role playing gamers, and the general population.

For example, are there any noticeable differences in employment rates, income, household ownership, marriage status, children, ethnicity, religion, etc.

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