Population: Adolescent

by Hawke Robinson published Jan 18, 2017 03:56 PM, last modified Jan 18, 2017 03:56 PM
1993 - The Impact of Unstructured Games of Fantasy and Role Playing on an Inpatient Unit for Adolescents by Hawke Robinson — last modified Feb 29, 2016 12:42 AM
Ascherman, Lee I. Menninger Clinic, Children's Division, Topeka, KS 66601. Int J Group Psychother. 1993 Jul;43(3):335-44. - The impact of unstructured games of fantasy and role playing on an inpatient unit for adolescents Ascherman, L IView Profile. International Journal of Group Psychotherapy43.3 (Jul 1993): 335-344.
ADD/ADHD Classroom Modifications: Gamification - Competitive vs. Cooperative by Hawke Robinson — last modified Apr 04, 2016 12:39 AM
This is a less formal, discussion posting. Not really cleaned up, since I have other deadlines looming where I need to focus my time. But I wanted to post it while thinking about it, before it gets buried by other projects. It is a slightly lengthy, not quite essay, regarding my concerns about the recommendations for "gamification" of instruction in the classroom, especially competitive versus cooperative. It is posted more as a forum discussion request. I look forward to everyone's comments. At the time of this posting I was taking an elective course in Teaching Youth & Teens with ADD / ADHD & Executive Function (EF) Deficits. Basically how to understand and provide appropriate adaptations when teaching this population group. Part of the course includes online discussions. I thought I would save for discussion outside of the classroom, my postings of related topics. I welcome feedback from others...

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