You are here: Home Documents Other Projects Documents 1994 - Do role-playing games promote crime, satanism and suicide among players as critics claim?

1994 - Do role-playing games promote crime, satanism and suicide among players as critics claim?

by hawke — last modified Apr 17, 2012 04:17 PM
Lancaster, Kurt (1994, Fall). Do role-playing games promote crime, satanism and suicide among players as critics claim? Journal of Popular Culture, #23, 67-79. Satanism depends on individual definition, but no evidence for crime and suicide. 13 pages.
Navigation
OpenID Login